#1.10.1
Use vectors in two dimensions and in three dimensions.
Students should be familiar with column vectors and with the use of \(\bold{i}\) and \(\bold{j}\) unit vectors in two dimensions and \(\bold{i}\), \(\bold{j}\) and \(\bold{k}\) unit vectors in three dimensions.
#1.10.2
Calculate the magnitude and direction of a vector and convert between component form and magnitude/direction form.
Students should be able to find a unit vector in the direction of \(a\), and be familiar with the notation \(|a|\).
#1.10.3
Add vectors diagrammatically and perform the algebraic operations of vector addition and multiplication by scalars, and understand their geometrical interpretations.
The triangle and parallelogram laws of addition.
Parallel vectors.
#1.10.4
Understand and use position vectors; calculate the distance between two points represented by position vectors.
\(\overrightarrow{OB} - \overrightarrow{OA} = \overrightarrow{AB} = \bold{b} - \bold{a}\)
The distance \(d\) between two points \((x_1, y_1)\) and \((x_2, y_2)\) is given by \(d^2 = (x_1 - x_2)^2 + (y_1 - y_2)^2\)
#1.10.5
Use vectors to solve problems in pure mathematics and in context, (including forces).
For example, finding position vector of the fourth corner of a shape (e.g. parallelogram) \(ABCD\) with three given position vectors for the corners \(A\), \(B\) and \(C\).
Or use of ratio theorem to find position vector of a point \(C\) dividing \(AB\) in a given ratio.
Contexts such as velocity, displacement, kinematics and forces will be covered in Paper 3, Sections 6.1, 7.3 and 8.1 - 8.4.